Game Sound Design
Hi I am a sound designer and composer : ) Beats Away is my artist name. You can call me Ken. I’ve worked in the game industry for more than five years. I have designed sound effects for many games and game trailers. I can create audio assets on your demand of specific needs of your game projects. I can also propose on when, where and how certain sound events could be triggered. We can work back and forth together as a team to polish the outcome. Good news is if you are handling your game sound events with fmod or wwise, we can speed up our project since I can quickly bounced the sound-bank from fmod/wwise for your team to drag and drop into the game engine to update all sound events in one go.
Voice Over Production
I had recruited and directed voice talents to record multilingual in-game voice overs for many games. I am also a mix engineer which means I can post edit the vocal material, or mix a multi tracked music piece to professional quality.
I have hands on experience using premier to composite game trailers by capturing gameplay footages and animating provided static art assets. I am also familiar with other video editing software such as Final Cut Pro and Da Vinci resolve. Besides, I know how to effectively make visual effects sync with provided audio material by using various softwares such as MaxMSP, unity and magic music visual.
I am experienced in composing and producing music for various projects, including games, trailers and films etc.
Provide audio solutions to clients' projects.
Provide in-house audio solutions or recommendations to mobile game projects.
Design interactive experience with sound and music in games. Design game sound effects. Compose and produce music tracks for games. Recruit, direct, record and post-edit voice talents for suitable game use.
Design interactive experience with sound and music in games. Design sound effects. Compose and produce music tracks for games.
Paper craft, leaftlet design, photo shooting, facebook marketing.